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Hall Bulldog Project

Part of The Hall Bulldog Project — documenting Bob Hall's 1932 Thompson Trophy racer.

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This is the third report from Mirco Pecorari of Aircraft Studio Design, documenting the 3D modeling process for the Hall Bulldog replica project.

Steps 4 and 5: Modeling and Validation

This report covers Steps 4 and 5 of the design process, which are performed simultaneously:

  • Step 4: 3D Modeling Based on 2D 3 Views - Building the actual 3D model
  • Step 5: Comparison Between 3D Model and Pictures - Validating accuracy using historical photos
Steps 4 and 5 overview
Steps 4 and 5 are performed together—modeling and validation happen in parallel

The Modeling Approach

In the first phase of the project, only small portions of side views were used where distortion error wasn’t significant. The portions labeled A-B-C-D in the collage are distortion-free areas. The fuselage was traced from these areas and used for 3D modeling.

Wings were created from the only available original technical drawing, avoiding the distortion issue. The same method was used to model other parts such as the gull wing center section and canopy.

Modeling the gull - comparison methodology
The challenge: comparing the assembled 3D parts against historical photos

Reverse Engineering Method

To compare the 3D model with historical photos, Mirco uses a “reverse engineering” method in Modo 3D software:

  1. Map a historical photo (“slide”) onto a virtual camera lens
  2. Adjust camera parameters (focal length, distance, position) until the 3D model aligns with the photo
  3. If no match is found after adjusting the camera, modify the 3D model
  4. Test the revised model against all other photos
  5. Iterate until the model matches all available photographs
Reverse engineering method with camera
The reverse engineering method: mapping photos onto a virtual camera and adjusting until the 3D model aligns

Challenges with Historical Photos

Working with 1930s photography presents several challenges:

  • Distortion - Old photos are often scanned or captured by another camera not aligned with the original plane
  • Missing metadata - No information about lens type, exact distance, or lens distortion
  • Poor resolution - Limited detail in many images
Photo distortion problems
Examples of distortion and poor resolution in the historical photo collection

Using Adobe Lightroom, the team corrected the most evident distortion errors, straightening and “deflating” the images. Research indicated that 1930s cameras typically used 35mm or 50mm fixed lenses without zoom.

Landing Gear Considerations

An important factor in photo comparison is the landing gear suspension system. The angle of the legs varies depending on the aircraft’s weight, as the fairings are split: one part (shown in green) rotates around the fuselage while another part (shown in blue) remains fixed.

Distortion correction and landing gear
Top: Lightroom correction of photo distortion. Bottom: Landing gear suspension system diagram

The Iterative Process

The validation process follows a systematic flowchart:

Comparison flowchart
The comparison flowchart: iterate through camera adjustments and model modifications until achieving a match

Results: 15 Iterations Later

After several iterations (15 versions), the team achieved a close match between the 3D model and multiple historical photographs from different angles.

Final comparison results
The final 3D model overlaid on four different historical photographs—all showing excellent alignment

Marriage with Internal Structure

With the external skin validated, the 3D model was converted to a STEP file and shared with Kevin Kimball. Using his experience with vintage planes and racers, Kevin created the basic tube frame structure for the fuselage.

Internal structure model
Kevin Kimball’s tube structure model combined with the external 3D skin

Measuring Tool

To position remaining details (rivets, panels, attachment points, and paint scheme), a special ruler texture was created. This UV map provides 20cm cross-section lines and 45-degree reference lines, allowing precise positioning of all elements on the curved surfaces.

Measuring tool
The UV measuring tool texture applied to the fuselage and wings
Jim Bourke